Interpolation in Maple

Saturday, November 29, 2008 » programming, uni

An interpolation task under MAPLE. Define three-degree polynomials must be located on P1, P2, P3 and P4 points with d1, d2, d3 and d4 gradients. See details in files (bullshit available only in hungarian, but it's math so go on).

[ interpolation.mws ][ interpolation.pdf ] |