Interpolation in Maple
Saturday, November 29, 2008 » programming, uni
An interpolation task under MAPLE. Define three-degree polynomials must be located on
P1, P2, P3 and P4 points with d1, d2, d3 and d4 gradients. See details in files (bullshit available only in hungarian, but it's math so go on).
[ interpolation.mws ][ interpolation.pdf ] |